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Supernaut76
Joined: 10 Jul 2009
Posts: 1
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Posted: Wed Aug 25, 2010 1:56 pm Post subject: Achieving Realism |
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| I'm trying to get a realistic glossy effect on the body of an insect as well as getting effects like glass and porcelain. So far I'm just painting on layers of paint from dark to light and adding white highlights at the end. I wonder whether anyone has any ideas about how to do this better? |
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gggraph
Joined: 25 Jan 2007
Posts: 2063
Location: In front of the Computer.
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Posted: Wed Aug 25, 2010 6:50 pm Post subject: Re - Achieving Realism |
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The best thing to do is find examples of shiny things and study them closely - by which I mean observing what it really looks like rather than what you think it looks like.
- I'm not being condescending there: human brains are very good at interpreting massive amounts of contradictory information to arrive at a conclusion. As a realist artist, you have to turn some of that off.
For instance, a shiny object will have specular highlights in the direction of each light source. It will also tend to reflect some of the surrounding environment. It will have some shading (modelling) due to ambient light. It may be in shadow, which will change the tones as well.
Here's one I prepared earlier...
Of course, this doesn't mean I can paint it either...
Cheers
Grant |
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lizel
Joined: 27 Aug 2010
Posts: 12
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Posted: Fri Aug 27, 2010 9:15 pm Post subject: Re - Achieving Realism |
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Thanks gggraph
That's good advice. Something I needed to be reminded of as well.
xx xx |
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